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21. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Largo Coronet wrote: So how does the improved sites compare to running Level IV missions in highsec? It used to be low-end sites (as in current TQ) gets you about the same ISK/hr as level IV's if you're smart about how you choose the sites. ...
- by Dalton Vanadis - at 2011.11.16 16:17:00
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22. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
Sam Bowein wrote: Dalton Vanadis wrote: Feedback: Nice reskinning of the gallente and Caldari ships (seriously that is some shiny ****). Seems like amarr is halfway done and minmatar not at all, is the art department working over time on tho...
- by Dalton Vanadis - at 2011.11.15 16:40:00
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23. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
JetCord wrote: im looking for the pos fuel pellets/block and their BPCs. i was wondering when these gonna be seeded on TQ as we need to manufacture them before the expansion hit. or is it gonna an npc sell order to tide over the change? thanks...
- by Dalton Vanadis - at 2011.11.15 16:39:00
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24. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
Hey Guys, Feedback: Nice reskinning of the gallente and Caldari ships (seriously that is some shiny ****). Seems like amarr is halfway done and minmatar not at all, is the art department working over time on those or are you guys just gonna keep ...
- by Dalton Vanadis - at 2011.11.15 13:57:00
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25. Sticky:New dev blog: Dedicated follower of fashion - in EVE Information Portal [original thread]
Er. Hmm, that's odd, my post didn't go through. We were ganked message and all of that jazz. Either way, cool stuff, hope it's an accurate reflection of hte character creator instead of buggy CQ lighting. Party?
- by Dalton Vanadis - at 2011.11.14 16:51:00
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26. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
It's shiny, it's cool, here's to hoping it's all it's cracked up to be. Thanks guys, keep up the hard work!
- by Dalton Vanadis - at 2011.11.09 15:20:00
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27. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Callic Veratar wrote: Dalton Vanadis wrote: I would like to say that one idea that is probably easy to implement and will make all of your players who manage towers very very very happy with you is to just plop a full load of these pellets i...
- by Dalton Vanadis - at 2011.11.07 17:26:00
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28. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
CCP Greyscale wrote: Currently thinking about: Fuel divisibility situation (ie, faction/sov fuel bonuses)
Block build times
Keep on posting, we are paying attention :) yay I would like to say that one idea that is probably easy t...
- by Dalton Vanadis - at 2011.11.07 17:11:00
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29. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Largo Coronet wrote: Dalton Vanadis wrote: This probably was the simplest solution for the dev team to implement, especially given how many other projects are going on and their stated planned full overhaul of the POS system. The downfall i...
- by Dalton Vanadis - at 2011.11.07 17:01:00
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30. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Creat Posudol wrote: Taedrin wrote: I am actually somewhat unhappy with these changes. 1) Having virtually EVERYTHING anchor and online in seconds is WAY too fast. It would be better, IMO, to allow multiple items to anchor/online at once, o...
- by Dalton Vanadis - at 2011.11.07 16:58:00
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31. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Kralin Ignatov wrote: mkint wrote: Old system: Do math, haul fuel to POS New system: do easier math, haul fuel to POS, haul assembly arrays to POS, re-manufacture fuel This whole things sounds like another nerf to low/null/w-space PI for t...
- by Dalton Vanadis - at 2011.11.07 16:52:00
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32. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Largo Coronet wrote: Scrapyard Bob wrote: Approximate POS fuel costs per 30 days right now: Amarr: 136 / 213 / 366 Caldari: 140 / 220 / 381 Gallente: 176 / 291 / 523 Minmatar: 139 / 217 / 375 Estimated costs after the fuel pellets get intr...
- by Dalton Vanadis - at 2011.11.07 16:48:00
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33. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Taedrin wrote: I am actually somewhat unhappy with these changes. 1) Having virtually EVERYTHING anchor and online in seconds is WAY too fast. It would be better, IMO, to allow multiple items to anchor/online at once, or to be able to queue up...
- by Dalton Vanadis - at 2011.11.07 16:46:00
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34. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Virilus Vigoro wrote: This is an excellent first step in fixing all of the many things wrong with starbases. I really can't find anything about this proposal that I don't like. I do have a request for the summer. Can we next tackle the way they...
- by Dalton Vanadis - at 2011.11.07 16:09:00
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35. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
CCP Soundwave wrote: Ciar Meara wrote: Most important sentence: " While we're waiting to do a proper rewrite of the starbase system " Give us a modular POS, like the great flogger of the dead horse in the sky saw in his dreams! Agree, l...
- by Dalton Vanadis - at 2011.11.07 15:32:00
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36. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
This dev blog has made me as giddy as a 15 year old girl. I can't wait for these changes to get to TQ and I most especially can't wait for a full rewrite of the starbase system. But seriously, thanks for listening to the players! And thi...
- by Dalton Vanadis - at 2011.11.07 15:30:00
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37. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
I'd have to agree with some of the other people, shiny looking, I'm gonna have to crack out my SiSi client... So I take it, this will only change at all on region jumps? There won't be any movement within a region? :( Any chance that over time y...
- by Dalton Vanadis - at 2011.11.03 18:11:00
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38. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Nice guys. I might have to give hybrids another go at this point. I await your further iteration on the matter though; as many have pointed out here and it seemed with your dev blog, there is a lot of examination and study to be done on how well t...
- by Dalton Vanadis - at 2011.10.31 15:31:00
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39. Sticky:New dev blog: Ship-troduction: The Gallente Talos - in EVE Information Portal [original thread]
Ciar Meara wrote: I like both ships, they share a similar quality, they both look kinda like their race design philosophies , and yet slightly off, as if influenced by new tech/ideas. I hope some nice story elements can be incorporated into th...
- by Dalton Vanadis - at 2011.10.27 21:27:00
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40. Sticky:New dev blog: Ship-troduction: The Gallente Talos - in EVE Information Portal [original thread]
GeeShizzle MacCloud wrote: as much as i do like the new talos i was kinda hoping it was gonna be this one! even so it looks kinda similar-ish i can see a modified version of this being a very likely contender for the amarr Oracle! althou...
- by Dalton Vanadis - at 2011.10.27 21:25:00
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